Friday, September 21, 2018

First Impressions Blind

Blind First Impressions(No Spoilers)

Blind is, so far, an interesting, immersive, and story-driven puzzle game. The game starts with a short cutscene to set up the rest of the game's mystery and plot. Once you get through that you are placed in the game with a little more narrative and the game mechanics are slowly introduced to you as you progress through the first few rooms. The antagonist, at least we think he is, leads you along your path through this story and continually adds to the enigma of the mansion you are exploring.

Throwing things is a good way to see farther away

The puzzles so far have been rather straightforward but with the added blindness, things can take a bit longer to master. At one point early on you get your cane and from then on are able to see much better since you can generate sound at will without having to find things to throw.



We were a bit concerned at first as in the first area before you get your cane, you can pretty clearly see the outlines of furniture in the room without any sound present. However, we suspect that this is just for the somewhat tutorial area to ease you into the mechanics and story because once you get your cane the rooms are pitch black when sound is not present.

So far it is a very pleasant experience and we can't wait to finish it and give our full review. There are a few quirks and bugs to the game as well but nothing really worth noting so far. So check back for our full review sometime next week.

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